Night 3
4 posters
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Re: Night 3
Sounds good to me. Let me know if you guys need anyone silenced
Hoothoot- Posts : 8
Join date : 2010-08-18
Location : martinist
Re: Night 3
I'm good for that, might throw some people off too, wondering why we killed him. I have kinda caught up on the thread, but rather annoyingly it feels like the game is getting too much for me, and not fitting with my schedule, I keep coming in at the goddamn night phase
Pidgey- Posts : 21
Join date : 2010-08-18
Location : Rummy
Re: Night 3
Killing Gizmo. Done and done.
Also, I'm going to Reading Festival on Thursday and I'm coming back on Monday so I'm going to be inactive for a bit. I'll send tonight's PM, but someone's going to have to send the PM to Rez while I'm gone.
Also, I'm going to Reading Festival on Thursday and I'm coming back on Monday so I'm going to be inactive for a bit. I'll send tonight's PM, but someone's going to have to send the PM to Rez while I'm gone.
Starly- Posts : 6
Join date : 2010-08-18
Location : Zell
Re: Night 3
Hoothoot wrote:Sounds good to me. Let me know if you guys need anyone silenced
Anyone will do. I'm going to roleblock Marcamillian.
Re: Night 3
Shit. Gizmo was secretly on our side!
Pidgey- Posts : 21
Join date : 2010-08-18
Location : Rummy
Re: Night 3
And someone was tracking him.
And there are three town trackers now revealed. We'll have to try and make the pair seem neutral, as it makes the town really powerful.
Edit:
OK, from now on, perhaps we should get Raining to target the same person we kill? This will stop trackers.
And there are three town trackers now revealed. We'll have to try and make the pair seem neutral, as it makes the town really powerful.
Edit:
OK, from now on, perhaps we should get Raining to target the same person we kill? This will stop trackers.
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